What are all these files?

By default, Skin Designer generates a number of extra files that are not actually used by Pickle Player during runtime. Rather these files are used to preview, tweak and save skin data.

Here's a brief explanation of what these files are and what they are used for.

* Not used in conjunction with your web page, and therefore do not need to be uploaded to your server. Only images and the _stylesheet.css files need to be uploaded in order for the skin to work properly.

*_PREVIEW.html

Used to preview the skin and/or to tweak a skin with another HTML/CSS editor such as Adobe Dreamweaver.

 
*_project.xml

Contains authorship information as well as skin data. Used within Skin Designer to "open", "save" and "save as" skins as you work on them.

 
*_screenshot.png
Screen shot for quick reference.  
*_screenshot_thumb.png
A smaller version of the screen shot.  
_stylesheet.css
The main "skin" files used by Pickle.  
b_objectName Files that begin with "b_" are button-like graphics used in the skin.  
g_objectName Files that begin with "g_" are graphics used in the skin.  
poster.png If the skin has a video view port, the "poster.png" will be used as the default poster graphic. The poster image can be changes using the "image" Player Option.  
_playlist_example.xml An example playlist file.