|
|
| |
| |
|
|
| |
|
What are all these files? |
|
By default, Skin Designer generates a number of extra files that are not actually used by Pickle Player during runtime. Rather these files are used to preview, tweak and save skin data.
Here's a brief explanation of what these files are and what they are used for.
* Not used in conjunction with your web page, and therefore do not need to be uploaded to your server. Only images and the _stylesheet.css files need to be uploaded in order for the skin to work properly.
*_PREVIEW.html
|
Used to preview the skin and/or to tweak a skin with another HTML/CSS editor such as Adobe Dreamweaver. |
|
*_project.xml
|
Contains authorship information as well as skin data. Used within Skin Designer to "open", "save" and "save as" skins as you work on them. |
|
*_screenshot.png
|
Screen shot for quick reference. |
|
*_screenshot_thumb.png
|
A smaller version of the screen shot. |
|
_stylesheet.css
|
The main "skin" files used by Pickle. |
|
| b_objectName |
Files that begin with "b_" are button-like graphics used in the skin. |
|
| g_objectName |
Files that begin with "g_" are graphics used in the skin. |
|
| poster.png |
If the skin has a video view port, the "poster.png" will be used as the default poster graphic. The poster image can be changes using the "image" Player Option. |
|
| _playlist_example.xml |
An example playlist file. |
|
| |
|
|
|
|
|
|
 |
 |
 |
|
| |
|
|
|